We’d like to introduce you to Roisin Lally, Campus Recruitment Manager at King. Roisin will be managing the screening process for round one and she’s been kind enough to answer some question for us about the screening process, what we look for in an applicant, and about her work. Let’s go right ahead!

Roisin Lally, Campus recruitment manager at King

1) Hello Roisin! Could you tell us a bit about the work you do at King?

I lead the global campus recruitment function for King. My team and I look after undergrad/masters and MBA recruiting, hiring both interns as well as full time graduates into our Europe, US and Asia businesses.

2) What excites you about your work?
Working in the campus world has always been a passion of mine. Having the opportunity to hire such talented people who are eager to learn, develop and grow is incredibly exciting. At King is important to hire at a campus level as they are our future talent, they bring fresh new and exciting ideas with them.

GDC San Francisco is a fantastic event and I am delighted to take with us some of the exciting talent we’ve seen apply to experience the event. Together with the rest of the panel we will review all applications and ultimately decide who we take with us. I’m already seeing incredibly talented applicants and cannot wait to meet everyone in San Francisco.

3) What was your road to working in the games industry?

I have worked with a number of companies, from accounting to social media to consulting. Moving to King and the games industry was the perfect next step for me, providing me the opportunity to grow the campus team from scratch. One of the key drivers for me moving to King was the company culture, the people here are so creative and passionate and allow you to grow and develop at such pace. They are open to fresh new ideas, creativity is key and you are constantly encouraged to think outside the box. This is an environment I love to work in. The people in this industry are brilliant, fun energetic, very smart and so diverse. I also enjoy playing games but hadn’t realised the diversity of opportunities for people outside of the tech roles. I want to stress that most people think that you have to be a developer or an artist to work in the games industry, and although it is true that we hire people with these skills we also hire marketing, finance, data scientists and much more. So if you enjoy games and working in a fast-moving creative industry then you should definitely look here. Even if you are not eligible for the GDC Scholarship, take a look at our career site jobs.king.com and you might find your next job with us. 🙂

We look at the CV for sure but a huge part of the application is also the personal element and how the students answer the essay questions. We love to hear about the applicants drive and passion. “

4) Why do you think students should be exited about going to the GDC?
It’s the biggest event in the games industry. It’s an amazing opportunity to network with people from across the world. They will have exposure to leaders in this industry sharing their knowledge as well as having access to so many likeminded people looking to pursue a career in gaming. It is set to be an incredibly fun week- I cannot wait! I want to stress that most people think that you have to be a developer or an artist to work in the games industry, and although it is true that we hire people with these skills we also hire marketing, finance, data scientists and much more. So if you enjoy games and working in a fast-moving creative industry then you should definitely look here.

5) In your mind, who should be applying for this scholarship?
We’re looking for enthusiastic and creative people who are interested in working in the games industry (as mentioned, it does not have to be just those looking to work in a technical role). This doesn’t mean that you need to have tons of experience and skills today but you should be driven and passionate about games and ready to learn!

6) What do you look for when selecting a candidate?
We look at the CV for sure but a huge part of the application is also the personal element and how the students answer the essay questions. We love to hear about the applicants drive and passion. We also want to find out what makes you excited about working with games and how you work creatively. At the end it will be a mix of all of these points that will help us make the final decision. The bar will be high and we are excited about seeing the applications!

7) What do you hope will be the biggest take away for the winners?
We hope that we will be able to get the winners ‘a foot in the door’. Whether it’s making connections with people already working in the industry or getting inspired for future school or work assignments. All in all we hope for them to be able to see that the games industry has much to offer and that we need more talented people. Not to mention a more diverse bunch, which is why we really wanted to partner with Diversi on this.

8) Is there any final thoughts or advice you’d like to give to students thinking about a future in the games industry?
Choose the skill you enjoy working with and hone in on your craft. But try also to not to be too shy, network and look into finding a mentor. Other than that, just a big best of luck and hope to see you in SF this March!

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Many thanks to Roisin for sharing her toughts, experience and advice with us!

Stay tuned, you’ll be hearing more from us soon!